This page contains a table of Cult Features found in the game.
To refresh, click Here
Name | Class | Type | Obtained From | Description |
---|---|---|---|---|
Health Flame | Cult Feature | Cult quest Lighting the Flames (Part 1) | All cult-members gain a bonus of 25 HP (before subclass-bonuses) | |
Exchange Insider | Cult Feature | Cult Quest Master Exchanger | Gives a bonus of 5%-25% on the exchange-rate before commission; Commission... | |
Mana Flame (Cultfeature) | Cult Feature | Cult Quest Lighting the Flames (Part 2) | All cult-members gain a bonus of 25 MP (before subclass-bonuses) | |
Nexus Link | Cult Feature | Cult quest No Eye in Team | Links all Life Nexi in all realms to the cult - allows healing for 20% of ... | |
Sanctuary of Fortitude | Cult Feature | Cult Quest: Fortifying the Frontier | Grants +100 to the maximum AP of all cult members. | |
Team Training | Cult Feature | Cult Quest Qualyn Forces | Supposedly improves the Teamwork skills, nobody has been able to prove thi... | |
Teleport Amplifier | Cult Feature | Cult Quest Ward Warden | Increases the teleport-range of all cult-members by 1 | |
Trading Post | Cult Feature | Cult Quest Guild of Traders | Browse the Gothador Trading Network directly from your CS |